GTA VI developer accused of union busting in mass firings

19 hours ago 8

Stevie Bonifield

is a news writer covering all things consumer tech. Stevie started out at Laptop Mag writing news and reviews on hardware, gaming, and AI.

Rockstar Games, the developer of Grand Theft Auto VI, fired between 30 to 40 employees on Thursday, as previously reported by Bloomberg. According to the Independent Workers’ Union of Great Britain (IWGB), all of the employees fired were part of a private trade union Discord chat and were either already union members or attempting to organize a union at Rockstar.

“Rockstar has just carried out the most blatant and ruthless act of union busting in the history of the games industry,” IWGB president Alex Marshall said in a statement provided to The Verge.

Alan Lewis, head of global corporate communications at Rockstar parent company Take-Two Interactive, responded, telling The Verge the firings were “for gross misconduct, and for no other reason,” without elaborating further.

The firings were spread out across Rockstar offices in the UK and Canada. They come just seven months ahead of the release of Grand Theft Auto VI. The game’s launch was originally scheduled for this fall, but a few months ago, Rockstar delayed its release until May 26th, 2026, saying, “We hope you understand that we need this extra time to deliver at the level of quality you expect and deserve.”

Independent Workers’ Union of Great Britain (IWGB) president Alex Marshall:

“Rockstar has just carried out the most blatant and ruthless act of union busting in the history of the games industry. This flagrant contempt for the law and for the lives of the workers who bring in their billions is an insult to their fans and the global industry.

Despite this calculated attack on workers organising for a collective voice and to improve their difficult working conditions, the Rockstar Union remains undeterred. They will keep organising for respect and better conditions whilst continuing to pour their blood, sweat and creativity into games that are loved by millions.

The IWGB will pursue every legal claim possible to ensure our members are reinstated and receive interim relief.”

Alan Lewis, head of global corporate communications at Take-Two Interactive:

“We strive to make the world’s best entertainment properties by giving our best-in-class creative teams positive work environments and ongoing career opportunities. Our culture is focused on teamwork, excellence, and kindness. Rockstar Games terminated a small number of individuals for gross misconduct, and for no other reason. As always, we fully support Rockstar’s ambitions and approach.”

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